Today we look at the Fanatec Gran Turismo DD Pro, a mechanically identical wheelbase to the CSL DD, with the addition of PlayStation compatibility, bringing Direct Drive technology to the PlayStation ecosystem natively for the first time under $1000 US Dollars.

The Gran Turismo DD Pro is available in 3 different configurations which are outlined below, and comes bundled by default with a Polyphony designed Gran Turismo steering wheel and Fanatec’s CSL Pedals.

As expected, the driving experience on PC is identical to the CSL DD, so we’ve focussed our Gran Turismo DD Pro review video primarily on the unique features, and how the experience translates from PC to the PlayStation.

If reading is more your thing, everything related to the Gran Turismo DD Pro and CSL DD is covered in the article below including some shorter clips from the larger review videos to provide additional context.

The following videos dive deeper into the features and characteristics of the CSL DD and Gran Turismo DD Pro wheel base.

Today we’ll be taking a look at the experience with the standard 5NM rated power supply, as well as the upgraded Boost Kit 180 which unlocks the Gran Turismo DD Pro’s full potential of 8NM. We’ll also discuss the upgrade path to the CSL Pedal Load Cell Kit.

We’ve also recently published a detailed Fanatec Wheel Buyer’s Guide to help you get a clearer picture of which Fanatec wheels might best suit your needs and budget, and the links contained in this article are affiliate links, which are a great way of helping support Boosted Media at no additional cost to you should you wish to do so.

Fanatec Gran Turismo DD Pro Wheel Base Pricing:

If you’d like to pick up any of the gear covered in this article, the following links are a great way to help support Boosted Media. These links will take you through to Fanatec’s official website where we will also earn a small commission on the sale at no additional cost to you. Your support keeps the content and reviews coming and we greatly appreciate it!


The CSL DD is Compatible with PC and Xbox when used in conjunction with a compatible Xbox wheel. No PlayStation compatibility is offered with this particular model. The Gran Turismo DD Pro is compatible with PlayStation and PC, as well as Xbox when used with an Xbox compatible wheel.

The base itself measures 160mm wide by 160mm tall and 145mm from the rear to the front of the motor housing. The quick release shaft adds 95mm to the total length of the unit.

The unit is passively cooled, no fans meaning reduced noise and reduced points of failure, something that is common across many other brands of Direct Drive wheelbases but not the Fanatec DD1 and DD2 which are both actively cooled by a fan.

Unlike the Podium DD1 and DD2 which feature an outrunner style motor, the CSL DD/DD Pro features a German designed servo motor. The advantages (on paper at least) of this when compared with hybrid stepper motors found in some other cheaper direct drive wheel bases being better efficiency and ability to maintain torque at higher rotational speed. Patented “FluxBarrier” technology is utilised which should reduce cogging or torque ripple effects. More on that later.

The motor shaft features a carbon-fibre enhanced composite material which reduces rotational mass.

The system itself features a similar wireless QR system to the Podium DD which provides power via inductive coupling and data via an optical transceiver so no mechanical rotation limit. To see how this works, check out our Fanatec DD2 teardown video.

The CSL DD/DD Pro features an interchangeable quick release with a USB-C connector which serves as the interface to the wheelbase. The system uses a proprietary protocol for communication. Connecting other USB-C devices is not possible via this port.

The only physical difference we noticed between the pre-production sample we previously reviewed, and the final production model was the coating on the QR1 quick release, and absence of the rubber o-ring on the final production model.

The Gran Turismo DD Pro also comes bundled with Fanatec’s CSL Pedals, which we reviewed in detail, along with the optional CSL Pedals Load Cell Kit in the following video.


The steering wheel bundled with the Gran Turismo DD Pro is designed by Polyphony who is the developer of Gran Turismo and a subsidiary of Sony Interactive Entertainment and thus looks similar to other Gran Turismo licensed steering wheels.

The wheel is not Xbox compatible, however, other Xbox compatible wheels can be used on the wheel base to provide compatibility.

The wheel is 280mm in diameter and is well suited to driving a range of different cars from formula to GT and street-car styles. There is a slight D-Shape at the base which lends itself to a more aggressive look, but does make drifting and rally driving more difficult as you can’t slip the wheel through your hands as easily as you can with a round wheel. However it’s subtle enough that I don’t believe it will be a major issue for most people.

The wheel is constructed primarily of plastic, with a rubber grip which appears to be the same material used on the McLaren GT3 wheel, which has proven to offer great durability in our extended testing.

The button layout is relatively ergonomic, although you will need to move your hands significantly to reach the L and R buttons.

On the face are four 5-way switches which we understand will be integrated into Gran Turismo 7, however we were not able to map them I the games available to us on PS5. We will revisit this when GT7 is released.

The wheel also features the same OLED display featured on other Fanatec wheels, which allows you to make adjustments to settings as well as view basic telemetry data in real-time. There is also an RGB “RevStripe” which again will be further integrated into GT7.

Overall the quality of the wheel is good for the price and we believe it will be adequate for most people. We were happy to see a lower entry price with the option of upgrading to higher quality wheels should you wish to do so rather than being forced into paying more for a wheel you may not want anyway.


We begin our driving tests in iRacing driving a Porsche 911 GT3 Cup Car around Imola, a rear heavy and lively car which is very difficult to manage under brakes with the rear end having a tendency to swing around like a pendulum. When combined with a track like Imola which has technical downhill braking sections, it’s a great test for how easily we are able to feel and react to the movement of the car beneath us.

Before we set out on track we took a moment to analyze how the wheel base feels under the weight of the car sitting in the pits and noticed the distinct lack of cogging and torque ripple effect when rotating the wheel compared to our expectation. This effect is common on more entry level direct drive wheel bases so we expected to feel it more profoundly here, but while still present to some extent it seems Fanatec’s “FluxBarrier” technology is doing a good job of reducing the sensation of variations in the magnetic field as the motor shaft rotates to a minimum.

We noted the overall smoothness of the wheelbase on track and the impressive fidelity in the finer details like surface textures, ripple strips and weight transition. This made feeling what the car was doing quite intuitive and natural, as we would expect from a direct drive wheel base.

No other strange effects such as bumps or clunks were noted, and the base felt pleasantly organic and smooth with very little sudden, robotic movement noticeable.

Next we moved on to testing across a range of different simulators including Assetto Corsa, Assetto Corsa Competizione, Automobilista 2, Dirt Rally 2.0 and F1 2020.


When connected to a PC, the driving experience is identical to the CSL DD. In the context of usage on the PlayStation, we were quite impressed with how well the quality of force feedback translated across to console, however the experience did diminish the further you move from simulation into arcade titles. We don’t expect this will come as a surprise to the majority of people.



At the time of publishing, the CSL DD/ DD Pro comes by default with a QR1 Quick Release system which is compatible with all current Fanatec Wheels.

The wheel side quick release stem is removable and interfaces with the wheelbase electronically via a USB-C connection. However it’s important to note that despite the use of a universal type connector, the system uses a proprietary communications protocol, and thus you can’t use it to add otehr 3rd party USB-C devices to your system.

Fanatec have recently teased a new and higher quality QR2 system which will be available soon as an upgrade for the CSL DD, Podium DD1 and DD2. Upon release the QR1 will become an optional upgrade and customers will have the option to choose which QR system they would like when purchasing these bases.

The QR1 wheelbase side stem looks similar to the familiar stem from that of the CSL Elite wheelbase, as well as the DD1 and DD2, but lacks the rubber o-ring commonly found across other Fanatec wheelbases (note this was present on the pre-production unit we tested but not on final production, so you may see it in some of the photos and videos in this article).

There is no tensioning system like we find on the Podium DD1 and DD2, and there was some slight play in the interface between the wheel and the base when used in conjunction with the wheels which utilise a ClubSport style Metal QR1 wheelside Quick Release Adaptor. I didn’t find this to be particularly noticeable while driving, but it does introduce some rattling which can be eliminated by utilising the retention screw that ships with Fanatec Wheels. This of course makes it a little more cumbersome to switch between wheels, but worth the effort if you’re not changing wheels quickly.

On the other hand, wheels which utilise Fanatec’s newer Glass Infused Plastic Simplified Quick Release QR1 wheelside adaptor clamp down tightly, with no movement or play detectable in the interface between the shaft and the Quick Release. these do however introduce some slight flex in the area where the QR bolts to the rear face of the wheel.

It’s worth noting that the CSL DD does not have high and low torque modes as are found on the DD1 and DD2, and as such I see no compelling reason to upgrade wheels such as the McLaren GT3 V2 or WRC wheel which come by default with the Fanatec Simplified Quick Release to the ClubSport metal quick release when being used in conjunction with the CSL DD.


Throughout our extended testing, we noted the consistency in feeling between all the sim titles we tested. Obviously different sims translate effects differently so they’re never going to feel identical, however one of the things we’ve always liked about Fanatec wheel bases is the relative ease of switching between different sim titles without feeling like you have to learn to drive all over again.

We didn’t notice anything notable about any particular sim when compared with another, road and gravel surface textures tend to be lacking a little in iRacing compared with some other sims, but felt consistent with our experience with other higher end DD bases.

We didn’t have any problems getting any of the sims we tested up and running and ran in to no issues with compatibility despite running early internal beta drivers.


At 5NM Peak (standard 90W power supply) the force feedback does lack dynamic range and found we had to crank it up to the point of clipping to bring the other details out even if we fiddled with linearity settings. For those after a more immersive experience, we would recommend the Boost Kit 180 provided you have a sturdy cockpit for this reason. More on that later.

For those who are happy using lower strength bases such as a CSL Elite, Thrustmaster TS-PC, etc, you will likely be happy with the standard power supply as the added fidelity still add a lot to the driving experience.

We think the CSL DD combined with the standard 90W power supply will be particularly appealing for esports scenarios where competitors tend to run lower strength settings because it allows you to feel the fine details but without paying extra for  dynamic range which is considered to be unnecessary for many professional esports drivers. I wouldn’t be at all surprised if this became the base of choice for esports competitions, commercial sim racing centres, etc.

Similarly, we think it will be a very appealing base for those who primarily enjoy rally and drifting where fidelity and response time is generally preferenced.


Fanatec’s FluxBarrier technology seems to be doing a great job here and cogging/torque ripple is minimal. While there is some noticeable grain in the rotation when compared with something like a VRS Direct Force Pro, Simagic Alpha or Simucube 2, its really not enough to be noticeable when driving unless you’re paying specific attention to it, and far less than we experienced with the Simagic M10 by comparison. I was concerned that being so much cheaper than competitor products it may be quite grainy, but my expectations were surpassed.

The CSL DD is Quiet! In fact almost silent. Far quieter than CSL Elite and CSW2.5.

The device barely got warm driving for hours at max torque so cooling not a concern as far as we can tell from this sample.


The Boost Kit 180 works fine in conjunction with the optional Table Clamp Accessory and a sturdy table, but we wouldn’t recommend it if you have a cockpit or stand that flexes significantly as the additional strength is for the most part absorbed by the flex which leads to dampened fidelity and less predictable and repeatable behavior.

Interestingly, both the standard 90W Power Supply and the Boost Kit 180 Power Supply share the same physical connector and there is no included dongle to tell the CSL DD you have the upgraded power supply as we thought may be the case. It would appear externally at least that the only physical difference between the standard 90W Power Supply Unit and the Boost Kit 180 Power Supply Unit is the presence of a second power rail, although we don’t know if there is some kind of digital handshake going on internally.

Boost Kit 180 Power Supply

Standard 90W Power Supply

The standard Power Supply is configured with Pins 1,2 and 3 being V- and Pin 4 being V+, where-as the Boost Kit 180 Power Supply is configured with Pin 2,3 being V- and Pin 1,4 being V+


The t-nuts included with the CSL DD don’t have any spring tensioners, so they tend to slide around which makes mounting quite challenging in some circumstances. Not a problem once torqued down, and may of course change for final production units.

The USB-C connection on the rear of the base feels quite flimsy due to the provided plug not being a snug fit in the recessed area around the physical connector. This means it could easily be broken if the cable were trodden on or pulled. I would suggest some kind of strain relief (cable tie the cable to your wheel deck, etc) be used so the cable breaks before the base.


The Fanatec CSL DD is the first product in the line-up to feature the new Wheel Property App. This is quite an improvement over the previous software. A Firmware Manager is now integrated into the software which will prompt the user if the firmware on their devices does not match the driver installed. Unfortuantely the software does not prompt the user to update their driver when updates are released, although this may be added in the future.

The software retains the same core functionality as previous versions, but presents them in a more intuitive manner, and includes a new “simple mode”, which hides some of the more advanced settings and adjustments from the tuning menu.

While the new Wheel Properly App and build in Firmware Manager are an improvements, we would like to see Fanalab integrated into one package along with the driver and wheel property manager, along with auto-update functionality.

I’m also personally not a big fan of the new Simple Mode as in my opinion it hides important settings which should be tuned in order to get the best possible experience from the product. While the out of the box experience is good, I fear some users will miss out by not taking the time to fine tune to their preferences and resticting access to settings via hidden menus is likely to exacerbate this.


Is the Fanatec CSL DD a worthwhile upgrade from something like a Logitech G27/G920 or Thrustmaster T300RS?

Absolutely. The difference is night and day when it comes to the details you feel across every sim we tested. It’s also much quieter. If you’ve been holding out for a more affordable upgrade path to a direct drive wheel, this is a no-brainer and you won’t be disappointed.

Is the Fanatec CSL DD a worthwhile upgrade from something like a Thrustmaster TS-PC or CSL Elite?

Despite the strength being similar, we’d still say yes.

The details feel significantly smoother and less robotic which does make the experience more enjoyable and immersive. It’s also once again a lot quieter which is an important factor for a lot of people.

Is the Fanatec CSL DD a worthwile upgrade from a Fanatec ClubSport Wheelbase 2.5?

Without the Boost Kit 180, no. With the Boost Kit 180, we’d say if you’re confident you can get a good price second hand for your CSW2.5 then its worth considering.

Again, the details are more pronounced, but in terms of dynamic range it’s essentially the same. If I were wanting more from my CSW2.5, I’d probably save for a DD1/SC2 Sport or VRS Direct Force Pro, or wait to see if Fanatec release a CSW DD at around the 10-15NM range, as this will be a more substantial upgrade.

I don’t think the CSL DD is going to blow you away coming from a CSW2.5 as it’s already a very good base, but there’s no denying the fidelity is more pronounced on the CSL DD both with and without the Boost Kit 180.

If I already have a Fanatec Podium DD1 or DD2 and only run it at around 8NM, should I sell and buy a Fanatec CSL DD?

Due to lack of other options at the time the Fanatec Podium DD1 and DD2 were released, many people opted to buy these prodcuts purely for the fidelity they offer, despite no intention of running them to anywhere near their full potential in terms of dynamic range.

I couldn’t feel a huge difference between the CSL DD and the DD1/2 at the same torque settings, that goes for with and without the Boost Kit 180, but I do prefer a bit more inertia and friction in my wheels than some others might.

The CSL DD has noticeably less rotating mass which some people may prefer, particularly drifters, rally drivers and those who value competitiveness over immersion. So I’d say if you find you only ever run your DD1/2 at similar torque values and don’t find you miss having that extra dynamic range, by all means sell your DD1/2 and buy this.

I think if the CSL DD were my only wheel-base, I’d probably still at some point want to upgrade purely for more dynamic range. I think if Fanatec come out with a CSW DD at around 10-15NM, that’s where we would really begin to start questioning the purpose of anything stronger for the majority of sim racers.


I’ve said a few times in more recent DD reviews that the next advances in the technology will be in the form of accessibility (cheaper prices), efficiency, miniaturization and on the software/firmware side, and I think the CSL DD and Gran Turismo DD Pro are a big wake up call to the industry to show what’s possible at a more affordable price point. It wasn’t long ago that to get a driving experience like this you would need a few thousand dollars to spare, not to mention a control box the size of a PC to drive it.

I’ve been quite vocal about my stance on “DD Hype” in the past and frequently remind people that just because a wheel is Direct Drive, doesn’t automatically mean it’s better, but I’m happy to say with the CSL DD, my expectations have been exceeded.

While the Gran Turismo DD Pro may be overkill for many of the more basic racing titles available on PlayStation, it provides a great gateway into more serious sim racing on Console, and most people will likely not feel the need to upgrade if ultimately moving across to PC.

What an exciting time to be a sim racer!