As it turns out, Unreal Engine 5 has some post-processing parameters you can use to effectively “unstretch” the side monitors. While it’s not perfect and not a replacement for proper perspective correction, it certainly greatly improves the experience.
Full credit goes to Steam Community Member “bohoa” for this fix.
Please visit the original thead on the Steam Community Forums for more information and ongoing updates to the suggested parameters.[/vc_column_text][/vc_column][vc_column width=”1/2″][vc_column_text uncode_shortcode_id=”137782″]
Settings that work well for Triple 32in (1440p with 60 degree angles) – Paste at bottom of Engine.ini
[SystemSettings] r.Upscale.Panini.D=0.5
r.Upscale.Panini.S=-0.12
r.Upscale.Panini.ScreenFit=0.77
r.Upscale.Quality=4[/vc_column_text][/vc_column][/vc_row]