AI COMPLETELY ELIMINATES Background Noise! – RTX Voice Real World Test

It’s no secret that today’s graphics cards can be useful for much more than just gaming. We’ve seen their processing power utilised for all sort of different tasks from cryptocurrency mining to searching for signals from another world, and even curing disease. But today we take a look at the latest use, AI based Noise […]
Simagic M10 Direct Drive Review – Part 2 – Software – Driving Tests – Final Thoughts

Over the last few days, I’ve put the Simagic M10 Direct Drive Wheelbase through its paces with over 20 hours of use spread across multiple different sim titles. Some aspects have impressed me, some not so much. So today I take you along for my first drive, through my impressions, as well as my reflections […]
iRacing Fanboi tries Assetto Corsa Competizione Multiplayer

OK so I’m not really an iracing “fanboi” so to speak, but it’s no secret I enjoy iRacing’s multiplayer system. Sure it can be frustrating as heck at times, but those frustrations, to me at least, are what make the good races so enjoyable. Overall I have always felt like it strikes the right balance, […]
WORTH BUYING IN 2020? – Assetto Corsa Competizione

Back in May 2019, I put together a pretty comprehensive review video covering all the ins and outs of Assetto Corsa Competizione in its “full release” form. While I was impressed with the gameplay overall, there were some things that were deal breakers for me. Primarily the lack of proper triple monitor support. Since then […]
THE FANATEC DD2 REVIEW – Part 3 – Driving Tests – The Verdict & Fanatec vs. Simucube

Over the last few days, we’ve taken a look at the hardware, the software and the Fanatec ecosystem in detail. We’ve discussed and compared some of the hardware elements of the Fanatec Direct Drive wheelbases with their Simucube counterparts, and looked at the vitally important role that drivers and software play in the overall driving […]
This iRacing Overlay is AMAZING!

As you guys who have been watching for a while would know, I’ve been experimenting a lot recently with different layouts and overlays in my racing videos to try and come up with the best solution to suit the most viewers. With a little help from SDK Gaming and my friends in the Boosted Media […]