Asetek has been a major player in the tech scene for almost 20 years, supplying many OEMs with their AIO cooling hardware.

With a rich heritage in motorsports, they enter the sim racing scene with huge plans for a complete turn-key ecosystem and large-scale manufacturing capacity. Their first product? The Invicta Hydraulic Sim Racing Pedals.

Since our Asetek Invicta Pedal review was filmed, Asetek have release their complete ecosystem which we have tested out thoroughly!  Check out our complete guide to the Asetek Simsports Ecosystem here.

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A few months ago we had the opportunity to interview André Eriksen, founder and CEO of Asetek, and discuss their plans for entering the sim racing scene. You can check out that interview here:

We also reviewed a prototype version of these pedals a few months back which were essentially the same in terms of their core functionality. You can watch our first impressions video and discussion here:


If seriously considering purchasing this product, we highly recommend you watch the video above in its entirety. It takes you through every aspect of the Invicta pedals from construction and adjustment to the driving experience and comparison to other pedals within a similar price bracket.

Pedals are rarely a one-size-fits-all piece of hardware, so we’ve done our best to arm you with all the information you need to reach your own conclusions on whether the Invicta pedals will suit you.

The video also runs you through what we know will change between prototype and final production.

Asetek SimSports Invicta Pedals


With the Invicta pedal set, Asetek SimSports have set out to replicate the experience you would expect from a real-life race car first and foremost. Hydraulic mechanism aside, the clutch and throttle utilize a relatively simple design that provides smooth operation. Where other manufacturers sometimes opt for hydraulic dampeners, Asetek have taken the approach of simplicity. While other pedals we’ve tested which do use hydraulic dampeners for the throttle and clutch do feel slightly smoother, we didn’t feel this significantly impacted the driving experiences.

It should also be noted that in some (not all) cases, hydraulic dampeners can cause a slight delay in the pedal return when you lift off your foot which can be detrimental to throttle control.

The clutch utilizes a two-stage system which does a good job at replicating the bite point felt in many real-life clutches where the clutch plates engage with the flywheel. This is adjustable through various ranges from quite defined to an almost linear feel. We felt this adjustment provided more than enough variance to suit the majority of drivers regardless of your preference.

Both the clutch and throttle utilize hall effect sensors for input. When compared with potentiometers, hall effect sensors have the advantage of no moving parts which means less risk of wear induced failure or variance in input over time. It should be noted that the majority of high-end pedals utilize automotive grade potentiometers that are dust sealed and we have never seen a case where they have failed.

Input for both the clutch and throttle was smooth on the software side with no signal bounce or flickering whatsoever.

The throttle, brake and clutch all employ tool-less adjustment for angle and feel, which makes on-the-fly tweaks easy compared with other pedal sets we have tested within this price category.


Asetek have sold millions of their All-In-One PC cooling solutions, which are used by many OEMs around the world, so they know a thing or two about reliability when it comes to sealed units.

Therefore somewhat unsurprisingly, they have opted for a unique sealed hydraulic system for the brake. This unit essentially combines the master and slave cylinders into a single sealed assembly, with a non-toxic paraffin oil utilized.

All three pedals are tested past 1 million cycles to ensure long-term reliability.

The brake also features a somewhat unique “bell housing” design which houses the elastomer springs. This limits the available travel to the maximum tolerance of 10mm, which in theory should stop the elastomers from being over-stressed and becoming damaged over time which is something we have observed on multiple other pedals we’ve tested.

At its default setting, the brake is by far the stiffest I have ever used, with minimal travel essentially meaning the driver must rely on modulating pressure rather than deflection to control their braking as is the case in most real-life race cars.

While the feel is adjustable via an assortment of soft, medium, and hard elastomer inserts, even on the softest setting, this brake is still very stiff.

Asetek have made no excuses for this, claiming that that’s the way it is in real life race cars, so that’s the way it’s done here, and they will have other products in their ecosystem down the line which allow for more adjustment and a softer overall feel if that’s your thing.

I was initially not sold on this concept as I’ve always set my pedals up on the softer side, however I found I was able to quickly match my lap times when testing with a familiar car and track combo which triggered a bit fo a change in mindset for me when it comes to setting up a brake pedal.

Importantly, the brake can be adjusted to simulate what I’ll refer to as uptake in the pedal, which is the small amount of travel you often feel in a brake pedal where there is a gap between the pad and the rotor, and both Tom and I found this very valuable in gaining mroe control over the car and in particular, balancing the car through a corner and aiding rotation without washing off excessive speed.


Asetek SimSport’s software will prove to be a vitally important part of the overall user experience moving forward as it forms the interface for all the products they will be introducing in the future.

The version of Racehub we had access to was still early and there were still some missing features. Most notably the ability to save and share cloud-based profiles. However, the software was very clean and user-friendly.

Notable features include an easy calibration tool with the ability to add a maximum and minimum deadzone on each pedal, as well as adjustable non-linear response curves to aid input in different styles of cars.

Our favourite feature however is the fact that calibration and response curves are flashed back to the pedals themselves, meaning you don’t need to worry about the calibration varying between different sim titles, or the need to re-calibrate when changing other peripherals. Something which can be particularly frustrating in iRacing.


We have been very impressed with the experience using the prototype pedals for around 3 months, and are happy to see the experience with the retail version is consistent. Asetek SimSports have been very open to listening to feedback and this with proven with small changes to the design for final production.

The throttle and clutch have no particularly remarkable features beyond their tool-less adjustment, but do what they need to do well whilst keeping the design simple.

The brake is stiff. In our experience despite my initial concerns, this was actually a good thing when it came to gaining better control over the car, however not all people will like this.

Because of the limited adjustment available on the brake, we wouldn’t suggest these pedals to those who spend the majority of their sim-time driving streetcars. This is one for the more hardcore racers and hot lappers. As mentioned earlier, Asetek SimSports make no excuses for this and promise us there will be other products down the line which will be more suited to a wider variety of driving types.

It should also be noted that due to the stiffness of the brake, you will need to ensure you are mounting these to a very solid cockpit. Even the smallest amount of flex will likely interfere with many of the benefits of running these pedals and introduce potential inconsistencies.

Overall we love these pedals. While they certainly aren’t a one-size-fits-all product, they achieve what they set out to do exceptionally well and at what we believe to be a very reasonable price point.

We look forward to seeing what else Asetek SimSports have planned as their ecosystem expands.