EXPLAINED – Why is 30 FPS (Frames Per Second) SMOOTHER on Consoles than PCs?

With the recent announcement that Assetto Corsa Competizione will only support 30 Frames Per Second, many PC players have instantly dismissed it as being not enough to provide a good experience, while many console players insist that 30 FPS games play just fine.

There’s no argument that in most cases, 30FPS is almost unplayable by today’s standards on a PC, so why is it that lower frame rates seem smoother on consoles than PCs?

In today’s video, I explain why based on my 7 years of experience working as a Product Specialist at Sony.

[su_youtube_advanced url=”https://www.youtube.com/watch?v=2NCChfgEAsw” showinfo=”no” rel=”no”]

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About The Author

  • Will Ford

    Will Ford operates Boosted Media with his brother Tom and is the on-camera host and technical lead behind the channel’s sim racing hardware reviews.

    With a background in electrical engineering, adult education, and automotives, he combines hands-on product evaluation with practical technical analysis and a passion for motorsport and sim racing to explain how sim racing hardware performs in the real world, and is one of the most experienced people on the planet when it comes to reviewing Sim Racing Hardware.