With the release of the hotly anticipated F1 2019 from Codemasters just around the corner, I have been lucky enough to be given early access to share with you so you can get an idea of what the game is like, what’s been improved and generally what to expect from F1 2019.

More specifically, in this video, I take you through the UI and basic gameplay in various modes including F1, F2, Classics, etc as well as explaining the various options and settings available in the menu.

In future videos, I’ll be diving into each game mode in more detail.


F1® 2019 – Full Features Summary

(Author: Gavin Cooper, Chief Games Designer, F1 2019)

 F2 feeder series
o Begin your road to F1 with a series of scenarios from the 2018 F2 championship
o Meet Lukas Weber, your F2 teammate, and Devon Butler, your closest F2 rival
o Race against famous F2 drivers who made the move up to F1 in 2019 (Lando Norris,
George Russell, Alexander Albon)
o Your performance, actions and responses to interview questions set the stage for
your entry into F1, and are remembered by the game for future reference
o Your performance also influences the contracts offered to you by the F1 teams when
you move up into the F1 2019 championship

 Career
o New press interview questions relating to Devon and Lukas and your relationships
with them

o Receive transcripts of Devon and Lukas interviews
o Bonuses for selecting Devon and Lukas as rivals (but not mandatory)
o No matter who you choose as your rivals, these drivers will appear at invitational
events to deliver bonus objectives
o New F1 sports changes:
 Updated ’19 roster of teams, cars and drivers
 New rule for fastest lap point
 New tyre classifications
o F1 Driver Transfers
 For the first time, the player and official drivers will now be capable of
signing contracts with different teams
 Drivers move up or down depending on success of previous season
 Majority of drivers move at the end of the season but there is a rare chance
of mid-season change
 Moves are communicated to the player by your agent via the Career mail
 Over the course of the Career mode’s ten seasons players can expect to see
the dominance of the current mainstays of the sport challenged by a field of
young, up-and-coming drivers
 F2 gameplay and Official F2 Championship
o Play the entire 2018 F2 championship in Championships mode
o Play F2 in Grand Prix and Time Trial modes
o You can also play F2 races on ALL the F1 tracks (not just those used in the F2
o All F2 rules/systems implemented, including:
 The 2018 F2 roster of teams and drivers
 Weekend structure (feature race, sprint race)
 Reversed grid for sprint race
 Points for qualifying/fastest lap
 Special rules for Monaco qualifying
o Listen to official F2 commentators Alex Jacques and Davide Valsecchi
 Multiplayer
o Leagues
 Online championships
 Create or search for/join a league
 Owner can promote members to admin roles
 Admins can apply grid penalties, edit results (the latter in private leagues
 Voting systems to postpone events, change settings/tracks, kick players
 Attendance rating added so you can see how reliable potential league
members are
 Earn league medals for your in-game trophy cabinet
 League options include:
 Private/Public
 Scheduled/On Demand
 AI substitutes
 Multiplayer Car or Official Teams (requires private league)
 Whether applications require admin approval

o Weekly events! Each week a different event, selected from one of the following
 Grand Prix/Classic Grand Prix events

 Split the week into two phases: practice/qualifying and race
 During practice/qualifying you can complete practice programmes
to earn Competition Points, and set a qualifying time for the race
 At the weekend you can engage in match-made races
 Score is based on several factors including qualifying time, total race
time, position, assists
 Prizes (Competition Points and in-game trophies) awarded at the
end of the week based on position on the global leaderboard

 Featured events
 Similar to the events from previous games
 Now award Competition Points and in-game trophies

 Super licence
o Improvements made to safety rating to make it more effective at matching you
against similar ratings
o Improvements made to penalty detection
o In-game trophy cabinet. Select your favourite trophies to display to other players
who view your super licence. Trophies can be earned from both multiplayer and solo
game modes
o More extensive storing and sharing of stats
o View other players’ super licences even while they are offline, you no longer need to
be in the same session

 Esports portal
o Keep up-to-date with the latest news relating to the F1® Esports Series, including
access to the latest replays, standings etc.
o Take part in the in-game esports qualifying events later in the year
 Customisation
o Select suit/gloves/badge
o Select and customise helmet
o Select and customise car livery for the multiplayer car
 Showroom
o View the game’s cars in all their glory – modern F1, classic F1 and F2 cars all present,
complete with biographical information.

 Highlights and Theatre
o The game automatically saves highlights reels from recent races
o View the highlights from the Theatre, where you can also save/name specific
highlights reels that you want to keep permanently.
o On PC these highlights reels can be exported to video files from within the game.
 UI and menus
o New menu structure to house all the new features
o New HUD to bring it in line with the style of the TV broadcast graphics
o On PC the HUD is fully customisable, players can move/scale elements and adjust
their opacity.

 Graphical uplift, including new night lighting (e.g. Bahrain, Monaco) and new rain FX.

Requires a 64-bit processor and operating system
OS: 64 bit Versions of Windows 7, Windows 8, Windows 10
Processor: Intel i3 2130 / AMD FX4300
Memory: 8 GB RAM
Graphics: Nvidia GTX640 / HD7750
DirectX: Version 11
Network: Broadband Internet connection
Storage: 80 GB available space
Sound Card: DirectX Compatible Soundcard
Additional Notes: Requires a 64-bit processor and operating system

Requires a 64-bit processor and operating system
OS: 64 bit Version of Windows 10

Processor: Intel i5 9600k / AMD Ryzen 5 2600x
Memory: 16 GB RAM
Graphics: Nvidia GTX 1660ti / RX590
DirectX: Version 12
Network: Broadband Internet connection
Storage: 80 GB available space
Sound Card: DirectX Compatible Soundcard
Additional Notes: Requires a 64-bit processor and operating system

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